← My Auto Racer All cars Chrysler 0-60 Comparisons Answers
The Chrysler 300M reaches 60 mph in 8.50 s (100 km/h in 8.93 s) and covers a standing quarter mile in 16.55 s, tripping the lights at 87.3 mph. It clears the first 60 ft in 2.75 s and the eighth mile in 10.82 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Chrysler 300M |
|---|---|
| 0–60 mph | 8.50 s |
| 0–100 km/h | 8.93 s |
| 0–100 mph | — |
| 60 ft | 2.75 s |
| 1/8 mile | 10.82 s |
| 1/4 mile | 16.55 s |
| Trap speed | 87.3 mph |
The 1998 Chrysler 300M is a front-drive naturally aspirated saloon of 1,683 kg with 255 bhp, which works out at 151 bhp per tonne. Front drive caps what it can put down off the line — 60 ft takes 2.75 s — so most of what it has to give arrives once it is already moving. Against the 14,946 cars in the set it is the 7,489th quickest to 60 mph, and the 41st quickest of the 76 Chryslers here. It traps higher than its 0-60 suggests — 87.3 mph, the 6,235th highest here — so it is a car that keeps going rather than one that simply leaves well. The simulation is trimmed to 9 of 9 published acceleration figures for this car.
| Specification | Chrysler 300M |
|---|---|
| Year | 1998 |
| Power | 255 hp (190 kW) |
| Kerb mass | 1,683 kg |
| Power to weight | 151 bhp/t |
| Drivetrain | Front drive |
| Gears | 6 |
| Engine | Naturally aspirated |
| Top speed | 143 mph (230 km/h), quoted |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Lincoln Continental 7.6 V8 365 | 1961 | 8.33 s | 16.49 s | 93.5 mph | 365 bhp |
| Opel Signum 2.0 16V Turbo 130 | 2005 | 8.51 s | 16.55 s | 84.9 mph | 173 bhp |
| Opel Signum 2.0 16v Turbo 150 | 2003 | 8.51 s | 16.55 s | 84.9 mph | 173 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.