← My Auto Racer All cars Infiniti 0-60 Comparisons Answers

Infiniti QX4 3.3 V6 170

The Infiniti QX4 3.3 V6 170 reaches 60 mph in 10.24 s (100 km/h in 10.81 s) and covers a standing quarter mile in 18.04 s, tripping the lights at 80.8 mph. It clears the first 60 ft in 3.20 s and the eighth mile in 11.92 s.

Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.

Infiniti QX4 3.3 V6 170 Kia Sportage 2.0 16V 141 (2004)

Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.

Down the strip

Standing start Infiniti QX4 3.3 V6 170
0–60 mph10.24 s
0–100 km/h10.81 s
0–100 mph—
60 ft3.20 s
1/8 mile11.92 s
1/4 mile18.04 s
Trap speed80.8 mph

About the QX4 3.3 V6 170

The 1997 Infiniti QX4 3.3 V6 170 is an all-wheel-drive naturally aspirated SUV of 1,940 kg with 168 bhp, which works out at 86 bhp per tonne. All-wheel drive is worth most in the first car length: it covers 60 ft in 3.20 s, which is where a four-wheel-drive car takes its margin out of a rear-drive one with the same power. Against the 14,946 cars in the set it is the 10,543rd quickest to 60 mph, and the 55th quickest of the 56 Infinitis here. It traps higher than its 0-60 suggests — 80.8 mph, the 9,611th highest here — so it is a car that keeps going rather than one that simply leaves well. The simulation is trimmed to 2 of 2 published acceleration figures for this car.

On paper

Specification Infiniti QX4 3.3 V6 170
Year1997
Power168 hp (125 kW)
Kerb mass1,940 kg
Power to weight86 bhp/t
DrivetrainAll-wheel drive
Gears4
EngineNaturally aspirated
Top speed110 mph (177 km/h), quoted

Similar cars

CarYear 0–601/4 mileTrapPower
Kia Sportage 2.0 16V 141 (2004)200410.32 s18.11 s80.3 mph139 bhp
Ssangyong Korando 2.3 150199710.35 s17.91 s77.5 mph148 bhp
Mazda 5 / Premacy 1.8 115 (2008)200810.30 s17.80 s79.2 mph114 bhp

Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.

Where these times sit

Slower in the wetevery car, re-runThe cost of altitudeevery car, re-runThe cost of a passengerevery car, re-run
Infiniti 0-60 timesevery modelFastest SUVs2,049 carsFastest cars of the 1990s2,649 cars
Put this race on your own page

Free to use anywhere, no attribution required beyond the credit line included above. How to embed →

Questions

What is the Infiniti QX4 3.3 V6 170 0-60 time?
The Infiniti QX4 3.3 V6 170 reaches 60 mph in 10.24 s, simulated on dry asphalt at 20 °C with a 1 ft rollout. That makes it the 10,543rd quickest of the 14,946 cars in the set.
What is the Infiniti QX4 3.3 V6 170 quarter mile time?
18.04 s at 80.8 mph. It reaches the eighth mile in 11.92 s and clears the first 60 ft in 3.20 s. These are theoretical times from a physics simulation, not measured runs.
How much power does the Infiniti QX4 3.3 V6 170 have?
168 bhp and 1,940 kg, which is 86 bhp per tonne. It is all-wheel-drive, naturally aspirated, with 4 gears and a quoted top speed of 177 km/h. These are theoretical times from a physics simulation, not measured runs.
What cars are comparable to the Infiniti QX4 3.3 V6 170?
Closest here on pace: Kia Sportage 2.0 16V 141 (2004) (10.32 s), Ssangyong Korando 2.3 150 (10.35 s), Mazda 5 / Premacy 1.8 115 (2008) (10.30 s). Each one can be raced against the Infiniti QX4 3.3 V6 170 in the panel at the top of this page. These are theoretical times from a physics simulation, not measured runs.
Are these real measured times?
No. Every figure on this page is produced by a physics simulation, not by a stopwatch at a drag strip. The Infiniti QX4 3.3 V6 170 is modelled from its published kerb mass, rated power, drivetrain and gearing, then trimmed until it reproduces 2 of its 2 published acceleration figures. Conditions are the same for every car in the set: dry asphalt, 20 °C, sea level, 1 ft rollout.

Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.