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Land Rover Defender 110 2.0 SD4 240

The Land Rover Defender 110 2.0 SD4 240 reaches 60 mph in 8.17 s (100 km/h in 8.71 s) and covers a standing quarter mile in 16.15 s, tripping the lights at 82.5 mph. It clears the first 60 ft in 2.21 s and the eighth mile in 10.19 s.

Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.

Land Rover Defender 110 2.0 SD4 240 Hyundai Tucson 1.6 T-GDI 177

Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.

Down the strip

Standing start Land Rover Defender 110 2.0 SD4 240
0–60 mph8.17 s
0–100 km/h8.71 s
0–100 mph—
60 ft2.21 s
1/8 mile10.19 s
1/4 mile16.15 s
Trap speed82.5 mph

About the Defender 110 2.0 SD4 240

The 2020 Land Rover Defender 110 2.0 SD4 240 is an all-wheel-drive turbodiesel SUV of 2,323 kg with 237 bhp, which works out at 102 bhp per tonne. All-wheel drive is worth most in the first car length: it covers 60 ft in 2.21 s, which is where a four-wheel-drive car takes its margin out of a rear-drive one with the same power. Against the 14,946 cars in the set it is the 6,843rd quickest to 60 mph, and the 32nd quickest of the 86 Land Rovers here. It leaves better than it pulls: 82.5 mph at the lights is only the 8,639th highest here, so its 0-60 flatters what it does further out. The simulation is trimmed to 2 of 2 published acceleration figures for this car.

On paper

Specification Land Rover Defender 110 2.0 SD4 240
Year2020
Power237 hp (177 kW)
Kerb mass2,323 kg
Power to weight102 bhp/t
DrivetrainAll-wheel drive
Gears8
EngineTurbodiesel
Top speed117 mph (188 km/h), quoted

Similar cars

CarYear 0–601/4 mileTrapPower
Hyundai Tucson 1.6 T-GDI 17720188.08 s16.27 s82.8 mph174 bhp
DS Automobiles DS 7 Crossback E-Tense 1.6 PureTech PHEV 22520178.05 s16.20 s86.9 mph177 bhp
Honda CR-V 1.6 i-DTEC 16020158.18 s16.35 s82.4 mph158 bhp

Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.

Where these times sit

0-60 under 10 seconds10,136 cars0-100 km/h under 10 seconds9,062 carsSlower in the wetevery car, re-runThe cost of altitudeevery car, re-runThe cost of a passengerevery car, re-run
Land Rover 0-60 timesevery modelFastest SUVs2,049 carsFastest cars of the 2020s867 cars
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Questions

What is the Land Rover Defender 110 2.0 SD4 240 0-60 time?
The Land Rover Defender 110 2.0 SD4 240 reaches 60 mph in 8.17 s, simulated on dry asphalt at 20 °C with a 1 ft rollout. That makes it the 6,843rd quickest of the 14,946 cars in the set.
What is the Land Rover Defender 110 2.0 SD4 240 quarter mile time?
16.15 s at 82.5 mph. It reaches the eighth mile in 10.19 s and clears the first 60 ft in 2.21 s. These are theoretical times from a physics simulation, not measured runs.
How much power does the Land Rover Defender 110 2.0 SD4 240 have?
237 bhp and 2,323 kg, which is 102 bhp per tonne. It is all-wheel-drive, turbodiesel, with 8 gears and a quoted top speed of 188 km/h. These are theoretical times from a physics simulation, not measured runs.
What cars are comparable to the Land Rover Defender 110 2.0 SD4 240?
Closest here on pace: Hyundai Tucson 1.6 T-GDI 177 (8.08 s), DS Automobiles DS 7 Crossback E-Tense 1.6 PureTech PHEV 225 (8.05 s), Honda CR-V 1.6 i-DTEC 160 (8.18 s). Each one can be raced against the Land Rover Defender 110 2.0 SD4 240 in the panel at the top of this page. These are theoretical times from a physics simulation, not measured runs.
Are these real measured times?
No. Every figure on this page is produced by a physics simulation, not by a stopwatch at a drag strip. The Land Rover Defender 110 2.0 SD4 240 is modelled from its published kerb mass, rated power, drivetrain and gearing, then trimmed until it reproduces 2 of its 2 published acceleration figures. Conditions are the same for every car in the set: dry asphalt, 20 °C, sea level, 1 ft rollout.

Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.