← My Auto Racer All cars Lexus 0-60 Comparisons Answers
The Lexus LS 430 reaches 60 mph in 6.56 s (100 km/h in 6.89 s) and covers a standing quarter mile in 14.85 s, tripping the lights at 96.9 mph. It clears the first 60 ft in 2.42 s and the eighth mile in 9.66 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Lexus LS 430 |
|---|---|
| 0–60 mph | 6.56 s |
| 0–100 km/h | 6.89 s |
| 0–100 mph | — |
| 60 ft | 2.42 s |
| 1/8 mile | 9.66 s |
| 1/4 mile | 14.85 s |
| Trap speed | 96.9 mph |
The 2004 Lexus LS 430 is a rear-drive naturally aspirated saloon of 1,840 kg with 278 bhp, which works out at 151 bhp per tonne. Rear drive and 151 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.42 s. Against the 14,946 cars in the set it is the 3,963rd quickest to 60 mph, and the 53rd quickest of the 112 Lexuss here. Its 96.9 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 9 of 10 published acceleration figures for this car.
| Specification | Lexus LS 430 |
|---|---|
| Year | 2004 |
| Power | 278 hp (207 kW) |
| Kerb mass | 1,840 kg |
| Power to weight | 151 bhp/t |
| Drivetrain | Rear drive |
| Gears | 6 |
| Engine | Naturally aspirated |
| Top speed | 155 mph (250 km/h), quoted |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Buick LaCrosse 3.6 V6 284 | 2010 | 6.42 s | 14.82 s | 97.3 mph | 280 bhp |
| Audi A4 2.0T S-line | 2008 | 6.44 s | 14.88 s | 95.8 mph | 208 bhp |
| Volvo C30 T5 230 PS | 2008 | 6.45 s | 14.90 s | 96.1 mph | 227 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.