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Aston Martin Rapide AMR 6.0 V12 603

The Aston Martin Rapide AMR 6.0 V12 603 reaches 60 mph in 3.85 s (100 km/h in 4.01 s) and covers a standing quarter mile in 11.90 s, tripping the lights at 121.9 mph. It clears the first 60 ft in 1.96 s and the eighth mile in 7.81 s, reaching 100 mph in 8.18 s.

Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.

Aston Martin Rapide AMR 6.0 V12 603 Pagani Zonda C12

Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.

Down the strip

Standing start Aston Martin Rapide AMR 6.0 V12 603
0–60 mph3.85 s
0–100 km/h4.01 s
0–100 mph8.18 s
60 ft1.96 s
1/8 mile7.81 s
1/4 mile11.90 s
Trap speed121.9 mph

About the Rapide AMR 6.0 V12 603

The 2017 Aston Martin Rapide AMR 6.0 V12 603 is a rear-drive naturally aspirated saloon of 1,990 kg with 595 bhp, which works out at 299 bhp per tonne. Rear drive and 299 bhp per tonne make the launch the hard part of the run: 60 ft takes 1.96 s. Against the 14,946 cars in the set it is the 924th quickest to 60 mph, inside the fastest tenth, and the 31st quickest of the 84 Aston Martins here. Its 121.9 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 2 of 2 published acceleration figures for this car.

On paper

Specification Aston Martin Rapide AMR 6.0 V12 603
Year2017
Power595 hp (444 kW)
Kerb mass1,990 kg
Power to weight299 bhp/t
DrivetrainRear drive
Gears8
EngineNaturally aspirated
Top speed205 mph (330 km/h), quoted

Similar cars

CarYear 0–601/4 mileTrapPower
Pagani Zonda C1219993.78 s11.90 s121.1 mph402 bhp
Mercedes-Benz CLS63 AMG 5.5 V8 55720143.74 s11.98 s116.4 mph550 bhp
Jaguar XKR-S 550 PS20113.89 s12.09 s121.0 mph543 bhp

Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.

Where these times sit

0-60 under 4 seconds1,060 cars0-100 km/h under 5 seconds1,845 carsQuarter mile under 12 seconds780 cars0-100 under 9 seconds871 carsTraps over 120 mph651 carsSlower in the wetevery car, re-runThe cost of altitudeevery car, re-runThe cost of a passengerevery car, re-run
Aston Martin 0-60 timesevery modelFastest saloon cars3,808 carsFastest cars of the 2010s4,541 cars
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Questions

What is the Aston Martin Rapide AMR 6.0 V12 603 0-60 time?
The Aston Martin Rapide AMR 6.0 V12 603 reaches 60 mph in 3.85 s, simulated on dry asphalt at 20 °C with a 1 ft rollout. That makes it the 924th quickest of the 14,946 cars in the set.
What is the Aston Martin Rapide AMR 6.0 V12 603 quarter mile time?
11.90 s at 121.9 mph. It reaches the eighth mile in 7.81 s and clears the first 60 ft in 1.96 s. These are theoretical times from a physics simulation, not measured runs.
How much power does the Aston Martin Rapide AMR 6.0 V12 603 have?
595 bhp and 1,990 kg, which is 299 bhp per tonne. It is rear-drive, naturally aspirated, with 8 gears and a quoted top speed of 330 km/h. These are theoretical times from a physics simulation, not measured runs.
What cars are comparable to the Aston Martin Rapide AMR 6.0 V12 603?
Closest here on pace: Pagani Zonda C12 (3.78 s), Mercedes-Benz CLS63 AMG 5.5 V8 557 (3.74 s), Jaguar XKR-S 550 PS (3.89 s). Each one can be raced against the Aston Martin Rapide AMR 6.0 V12 603 in the panel at the top of this page. These are theoretical times from a physics simulation, not measured runs.
Are these real measured times?
No. Every figure on this page is produced by a physics simulation, not by a stopwatch at a drag strip. The Aston Martin Rapide AMR 6.0 V12 603 is modelled from its published kerb mass, rated power, drivetrain and gearing, then trimmed until it reproduces 2 of its 2 published acceleration figures. Conditions are the same for every car in the set: dry asphalt, 20 °C, sea level, 1 ft rollout.

Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.