← My Auto Racer All cars BMW 0-60 Comparisons Answers
The BMW 540i reaches 60 mph in 6.42 s (100 km/h in 6.73 s) and covers a standing quarter mile in 14.70 s, tripping the lights at 98.2 mph. It clears the first 60 ft in 2.40 s and the eighth mile in 9.58 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | BMW 540i |
|---|---|
| 0–60 mph | 6.42 s |
| 0–100 km/h | 6.73 s |
| 0–100 mph | — |
| 60 ft | 2.40 s |
| 1/8 mile | 9.58 s |
| 1/4 mile | 14.70 s |
| Trap speed | 98.2 mph |
The 2000 BMW 540i is a rear-drive naturally aspirated saloon of 1,660 kg with 282 bhp, which works out at 170 bhp per tonne. Rear drive and 170 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.40 s. Against the 14,946 cars in the set it is the 3,784th quickest to 60 mph, and the 533rd quickest of the 1324 BMWs here. Its 98.2 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 9 of 10 published acceleration figures for this car.
| Specification | BMW 540i |
|---|---|
| Year | 2000 |
| Power | 282 hp (210 kW) |
| Kerb mass | 1,660 kg |
| Power to weight | 170 bhp/t |
| Drivetrain | Rear drive |
| Gears | 6 |
| Engine | Naturally aspirated |
| Top speed | 156 mph (251 km/h), quoted |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Lexus LS 400 | 1997 | 6.42 s | 14.77 s | 97.0 mph | 290 bhp |
| Cadillac Seville 4.6 V8 300 | 1998 | 6.35 s | 14.74 s | 99.6 mph | 300 bhp |
| Bentley Arnage R | 2002 | 6.40 s | 14.75 s | 96.4 mph | 400 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.