← My Auto Racer All cars Lexus 0-60 Comparisons Answers
The Lexus LS 400 reaches 60 mph in 6.42 s (100 km/h in 6.73 s) and covers a standing quarter mile in 14.77 s, tripping the lights at 97.0 mph. It clears the first 60 ft in 2.37 s and the eighth mile in 9.60 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Lexus LS 400 |
|---|---|
| 0–60 mph | 6.42 s |
| 0–100 km/h | 6.73 s |
| 0–100 mph | — |
| 60 ft | 2.37 s |
| 1/8 mile | 9.60 s |
| 1/4 mile | 14.77 s |
| Trap speed | 97.0 mph |
The 1997 Lexus LS 400 is a rear-drive naturally aspirated saloon of 1,768 kg with 290 bhp, which works out at 164 bhp per tonne. Rear drive and 164 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.37 s. Against the 14,946 cars in the set it is the 3,782nd quickest to 60 mph, and the 48th quickest of the 112 Lexuss here. Its 97.0 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 9 of 9 published acceleration figures for this car.
| Specification | Lexus LS 400 |
|---|---|
| Year | 1997 |
| Power | 290 hp (216 kW) |
| Kerb mass | 1,768 kg |
| Power to weight | 164 bhp/t |
| Drivetrain | Rear drive |
| Gears | 6 |
| Engine | Naturally aspirated |
| Top speed | 149 mph (240 km/h), quoted |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| BMW 540i | 2000 | 6.42 s | 14.70 s | 98.2 mph | 282 bhp |
| Cadillac Seville 4.6 V8 300 | 1998 | 6.35 s | 14.74 s | 99.6 mph | 300 bhp |
| Rover 75 4.6 V8 | 2003 | 6.39 s | 14.84 s | 101.5 mph | 256 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.