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Bristol Blenheim Speedster 5.9 V8 390

The Bristol Blenheim Speedster 5.9 V8 390 reaches 60 mph in 4.73 s (100 km/h in 4.91 s) and covers a standing quarter mile in 13.07 s, tripping the lights at 112.9 mph. It clears the first 60 ft in 2.33 s and the eighth mile in 8.69 s, reaching 100 mph in 10.37 s.

Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.

Bristol Blenheim Speedster 5.9 V8 390 Lotus Elise Sport Racer

Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.

Down the strip

Standing start Bristol Blenheim Speedster 5.9 V8 390
0–60 mph4.73 s
0–100 km/h4.91 s
0–100 mph10.37 s
60 ft2.33 s
1/8 mile8.69 s
1/4 mile13.07 s
Trap speed112.9 mph

About the Blenheim Speedster 5.9 V8 390

The 2004 Bristol Blenheim Speedster 5.9 V8 390 is a rear-drive naturally aspirated roadster of 1,417 kg with 385 bhp, which works out at 272 bhp per tonne. Rear drive and 272 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.33 s. Against the 14,946 cars in the set it is the 1,877th quickest to 60 mph, inside the fastest quarter, and the 8th quickest of the 21 Bristols here. Its 112.9 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 2 of 2 published acceleration figures for this car.

On paper

Specification Bristol Blenheim Speedster 5.9 V8 390
Year2004
Power385 hp (287 kW)
Kerb mass1,417 kg
Power to weight272 bhp/t
DrivetrainRear drive
Gears4
EngineNaturally aspirated
Top speed160 mph (257 km/h), quoted

Similar cars

CarYear 0–601/4 mileTrapPower
Lotus Elise Sport Racer20104.77 s13.15 s106.8 mph220 bhp
Lotus Exige S20054.74 s13.08 s107.5 mph219 bhp
Alpina Roadster V820024.77 s13.10 s105.6 mph375 bhp

Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.

Where these times sit

0-60 under 5 seconds2,158 cars0-100 km/h under 5 seconds1,845 carsQuarter mile under 14 seconds2,644 cars0-100 under 12 seconds1,963 carsTraps over 110 mph1,380 carsSlower in the wetevery car, re-runThe cost of altitudeevery car, re-runThe cost of a passengerevery car, re-run
Bristol 0-60 timesevery modelFastest roadsters682 carsFastest cars of the 2000s5,138 cars
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Questions

What is the Bristol Blenheim Speedster 5.9 V8 390 0-60 time?
The Bristol Blenheim Speedster 5.9 V8 390 reaches 60 mph in 4.73 s, simulated on dry asphalt at 20 °C with a 1 ft rollout. That makes it the 1,877th quickest of the 14,946 cars in the set.
What is the Bristol Blenheim Speedster 5.9 V8 390 quarter mile time?
13.07 s at 112.9 mph. It reaches the eighth mile in 8.69 s and clears the first 60 ft in 2.33 s. These are theoretical times from a physics simulation, not measured runs.
How much power does the Bristol Blenheim Speedster 5.9 V8 390 have?
385 bhp and 1,417 kg, which is 272 bhp per tonne. It is rear-drive, naturally aspirated, with 4 gears and a quoted top speed of 257 km/h. These are theoretical times from a physics simulation, not measured runs.
What cars are comparable to the Bristol Blenheim Speedster 5.9 V8 390?
Closest here on pace: Lotus Elise Sport Racer (4.77 s), Lotus Exige S (4.74 s), Alpina Roadster V8 (4.77 s). Each one can be raced against the Bristol Blenheim Speedster 5.9 V8 390 in the panel at the top of this page. These are theoretical times from a physics simulation, not measured runs.
Are these real measured times?
No. Every figure on this page is produced by a physics simulation, not by a stopwatch at a drag strip. The Bristol Blenheim Speedster 5.9 V8 390 is modelled from its published kerb mass, rated power, drivetrain and gearing, then trimmed until it reproduces 2 of its 2 published acceleration figures. Conditions are the same for every car in the set: dry asphalt, 20 °C, sea level, 1 ft rollout.

Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.