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DS Automobiles DS 7 Crossback 1.6 Puretech 225

The DS Automobiles DS 7 Crossback 1.6 Puretech 225 reaches 60 mph in 7.42 s (100 km/h in 7.83 s) and covers a standing quarter mile in 15.70 s, tripping the lights at 90.8 mph. It clears the first 60 ft in 2.53 s and the eighth mile in 10.22 s.

Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.

DS Automobiles DS 7 Crossback 1.6 Puretech 225 Lexus RX 350 V6 295

Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.

Down the strip

Standing start DS Automobiles DS 7 Crossback 1.6 Puretech 225
0–60 mph7.42 s
0–100 km/h7.83 s
0–100 mph—
60 ft2.53 s
1/8 mile10.22 s
1/4 mile15.70 s
Trap speed90.8 mph

About the DS 7 Crossback 1.6 Puretech 225

The 2017 DS Automobiles DS 7 Crossback 1.6 Puretech 225 is a front-drive turbocharged SUV of 1,425 kg with 223 bhp, which works out at 156 bhp per tonne. Front drive caps what it can put down off the line — 60 ft takes 2.53 s — so most of what it has to give arrives once it is already moving. Against the 14,946 cars in the set it is the 5,394th quickest to 60 mph, and the 8th quickest of the 33 DS Automobiless here. Its 90.8 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 2 of 2 published acceleration figures for this car.

On paper

Specification DS Automobiles DS 7 Crossback 1.6 Puretech 225
Year2017
Power223 hp (166 kW)
Kerb mass1,425 kg
Power to weight156 bhp/t
DrivetrainFront drive
Gears8
EngineTurbocharged
Top speed145 mph (233 km/h), quoted

Similar cars

CarYear 0–601/4 mileTrapPower
Lexus RX 350 V6 29520167.35 s15.75 s85.8 mph295 bhp
Lexus RX 350 3.5 V6 29520197.35 s15.75 s85.8 mph291 bhp
Jeep Wrangler JK Rubicon 3.6 V6 28420077.31 s15.80 s86.8 mph280 bhp

Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.

Where these times sit

0-60 under 8 seconds6,514 cars0-100 km/h under 8 seconds5,602 carsSlower in the wetevery car, re-runThe cost of altitudeevery car, re-runThe cost of a passengerevery car, re-run
DS Automobiles 0-60 timesevery modelFastest SUVs2,049 carsFastest cars of the 2010s4,541 cars
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Questions

What is the DS Automobiles DS 7 Crossback 1.6 Puretech 225 0-60 time?
The DS Automobiles DS 7 Crossback 1.6 Puretech 225 reaches 60 mph in 7.42 s, simulated on dry asphalt at 20 °C with a 1 ft rollout. That makes it the 5,394th quickest of the 14,946 cars in the set.
What is the DS Automobiles DS 7 Crossback 1.6 Puretech 225 quarter mile time?
15.70 s at 90.8 mph. It reaches the eighth mile in 10.22 s and clears the first 60 ft in 2.53 s. These are theoretical times from a physics simulation, not measured runs.
How much power does the DS Automobiles DS 7 Crossback 1.6 Puretech 225 have?
223 bhp and 1,425 kg, which is 156 bhp per tonne. It is front-drive, turbocharged, with 8 gears and a quoted top speed of 233 km/h. These are theoretical times from a physics simulation, not measured runs.
What cars are comparable to the DS Automobiles DS 7 Crossback 1.6 Puretech 225?
Closest here on pace: Lexus RX 350 V6 295 (7.35 s), Lexus RX 350 3.5 V6 295 (7.35 s), Jeep Wrangler JK Rubicon 3.6 V6 284 (7.31 s). Each one can be raced against the DS Automobiles DS 7 Crossback 1.6 Puretech 225 in the panel at the top of this page. These are theoretical times from a physics simulation, not measured runs.
Are these real measured times?
No. Every figure on this page is produced by a physics simulation, not by a stopwatch at a drag strip. The DS Automobiles DS 7 Crossback 1.6 Puretech 225 is modelled from its published kerb mass, rated power, drivetrain and gearing, then trimmed until it reproduces 2 of its 2 published acceleration figures. Conditions are the same for every car in the set: dry asphalt, 20 °C, sea level, 1 ft rollout.

Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.