← My Auto Racer All cars Iso 0-60 Comparisons
The Iso Grifo GL365 reaches 60 mph in 6.58 s and covers a standing quarter mile in 14.82 s, tripping the lights at 101.1 mph. It clears the first 60 ft in 2.63 s and the eighth mile in 9.86 s, reaching 100 mph in 14.53 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Iso Grifo GL365 |
|---|---|
| 0–60 mph | 6.58 s |
| 0–100 mph | 14.53 s |
| 60 ft | 2.63 s |
| 1/8 mile | 9.86 s |
| 1/4 mile | 14.82 s |
| Trap speed | 101.1 mph |
The 1965 Iso Grifo GL365 is a rear-drive naturally aspirated car of 1,430 kg with 359 bhp, which works out at 251 bhp per tonne. Rear drive and 251 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.63 s. Against the 2,929 cars in the set it is the 2,226th quickest to 60 mph. It traps higher than its 0-60 suggests — 101.1 mph, the 1,646th highest here — so it is a car that keeps going rather than one that simply leaves well. The simulation is trimmed to 8 of 10 published acceleration figures for this car.
| Specification | Iso Grifo GL365 |
|---|---|
| Year | 1965 |
| Power | 359 bhp |
| Kerb mass | 1,430 kg |
| Power to weight | 251 bhp/t |
| Drivetrain | Rear drive |
| Gears | 5 |
| Engine | Naturally aspirated |
| Top speed | 259 km/h |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Jensen Interceptor Mk 1 | 1966 | 6.34 s | 14.95 s | 97.2 mph | 325 bhp |
| Lancia 037 Stradale | 2015 | 6.45 s | 15.01 s | 92.9 mph | 205 bhp |
| Iso Rivolta Grifo L GL350 Series I | 1967 | 6.21 s | 14.59 s | 99.1 mph | 350 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-09-01. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.