← My Auto Racer All cars Lexus 0-60 Comparisons Answers
The Lexus IS 300 215 reaches 60 mph in 7.47 s (100 km/h in 7.86 s) and covers a standing quarter mile in 15.87 s, tripping the lights at 91.3 mph. It clears the first 60 ft in 2.80 s and the eighth mile in 10.46 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Lexus IS 300 215 |
|---|---|
| 0–60 mph | 7.47 s |
| 0–100 km/h | 7.86 s |
| 0–100 mph | — |
| 60 ft | 2.80 s |
| 1/8 mile | 10.46 s |
| 1/4 mile | 15.87 s |
| Trap speed | 91.3 mph |
The 1998 Lexus IS 300 215 is a rear-drive naturally aspirated car of 1,475 kg with 211 bhp, which works out at 143 bhp per tonne. Rear drive and 143 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.80 s. Against the 14,946 cars in the set it is the 5,515th quickest to 60 mph, and the 80th quickest of the 112 Lexuss here. Its 91.3 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 2 of 2 published acceleration figures for this car.
| Specification | Lexus IS 300 215 |
|---|---|
| Year | 1998 |
| Power | 211 hp (157 kW) |
| Kerb mass | 1,475 kg |
| Power to weight | 143 bhp/t |
| Drivetrain | Rear drive |
| Gears | 5 |
| Engine | Naturally aspirated |
| Top speed | 143 mph (230 km/h), quoted |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| MG ZR 160 | 2015 | 7.50 s | 15.90 s | 90.3 mph | 157 bhp |
| Ford Fiesta | 1990 | 7.58 s | 15.76 s | 89.1 mph | 133 bhp |
| Fiat Grande Punto Abarth 1.4 155 | 2007 | 7.42 s | 15.83 s | 88.4 mph | 153 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.