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Maserati Quattroporte V 4.2 V8 400

The Maserati Quattroporte V 4.2 V8 400 reaches 60 mph in 4.47 s (100 km/h in 4.91 s) and covers a standing quarter mile in 13.11 s, tripping the lights at 108.2 mph. It clears the first 60 ft in 2.15 s and the eighth mile in 8.50 s, reaching 100 mph in 11.23 s.

Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.

Maserati Quattroporte V 4.2 V8 400 Mercedes-AMG SL43

Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.

Down the strip

Standing start Maserati Quattroporte V 4.2 V8 400
0–60 mph4.47 s
0–100 km/h4.91 s
0–100 mph11.23 s
60 ft2.15 s
1/8 mile8.50 s
1/4 mile13.11 s
Trap speed108.2 mph

About the Quattroporte V 4.2 V8 400

The 2003 Maserati Quattroporte V 4.2 V8 400 is a rear-drive naturally aspirated saloon of 1,860 kg with 396 bhp, which works out at 213 bhp per tonne. Rear drive and 213 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.15 s. Against the 14,946 cars in the set it is the 1,618th quickest to 60 mph, inside the fastest quarter, and the 30th quickest of the 79 Maseratis here. Its 108.2 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 2 of 2 published acceleration figures for this car.

On paper

Specification Maserati Quattroporte V 4.2 V8 400
Year2003
Power396 hp (295 kW)
Kerb mass1,860 kg
Power to weight213 bhp/t
DrivetrainRear drive
Gears6
EngineNaturally aspirated
Top speed171 mph (275 km/h), quoted

Similar cars

CarYear 0–601/4 mileTrapPower
Mercedes-AMG SL4320234.48 s13.10 s106.6 mph381 bhp
Maybach 57 Spezial (W240) 6.0 V12 61220064.46 s13.13 s105.0 mph603 bhp
Cadillac CT6 3.0TT AWD20164.47 s13.00 s107.1 mph404 bhp

Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.

Where these times sit

0-60 under 5 seconds2,158 cars0-100 km/h under 5 seconds1,845 carsQuarter mile under 14 seconds2,644 cars0-100 under 12 seconds1,963 carsTraps over 100 mph2,737 carsSlower in the wetevery car, re-runThe cost of altitudeevery car, re-runThe cost of a passengerevery car, re-run
Maserati 0-60 timesevery modelFastest saloon cars3,808 carsFastest cars of the 2000s5,138 cars
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Questions

What is the Maserati Quattroporte V 4.2 V8 400 0-60 time?
The Maserati Quattroporte V 4.2 V8 400 reaches 60 mph in 4.47 s, simulated on dry asphalt at 20 °C with a 1 ft rollout. That makes it the 1,618th quickest of the 14,946 cars in the set.
What is the Maserati Quattroporte V 4.2 V8 400 quarter mile time?
13.11 s at 108.2 mph. It reaches the eighth mile in 8.50 s and clears the first 60 ft in 2.15 s. These are theoretical times from a physics simulation, not measured runs.
How much power does the Maserati Quattroporte V 4.2 V8 400 have?
396 bhp and 1,860 kg, which is 213 bhp per tonne. It is rear-drive, naturally aspirated, with 6 gears and a quoted top speed of 275 km/h. These are theoretical times from a physics simulation, not measured runs.
What cars are comparable to the Maserati Quattroporte V 4.2 V8 400?
Closest here on pace: Mercedes-AMG SL43 (4.48 s), Maybach 57 Spezial (W240) 6.0 V12 612 (4.46 s), Cadillac CT6 3.0TT AWD (4.47 s). Each one can be raced against the Maserati Quattroporte V 4.2 V8 400 in the panel at the top of this page. These are theoretical times from a physics simulation, not measured runs.
Are these real measured times?
No. Every figure on this page is produced by a physics simulation, not by a stopwatch at a drag strip. The Maserati Quattroporte V 4.2 V8 400 is modelled from its published kerb mass, rated power, drivetrain and gearing, then trimmed until it reproduces 2 of its 2 published acceleration figures. Conditions are the same for every car in the set: dry asphalt, 20 °C, sea level, 1 ft rollout.

Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.