← My Auto Racer All cars Wiesmann 0-60 Comparisons
The Wiesmann GT MF4-S reaches 60 mph in 3.60 s and covers a standing quarter mile in 11.91 s, tripping the lights at 121.1 mph. It clears the first 60 ft in 1.89 s and the eighth mile in 7.75 s, reaching 100 mph in 8.59 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Wiesmann GT MF4-S |
|---|---|
| 0–60 mph | 3.60 s |
| 0–100 mph | 8.59 s |
| 60 ft | 1.89 s |
| 1/8 mile | 7.75 s |
| 1/4 mile | 11.91 s |
| Trap speed | 121.1 mph |
The 2010 Wiesmann GT MF4-S is a rear-drive naturally aspirated supercar of 1,310 kg with 414 bhp, which works out at 316 bhp per tonne. Rear drive and 316 bhp per tonne make the launch the hard part of the run: 60 ft takes 1.89 s. Against the 2,929 cars in the set it is the 556th quickest to 60 mph, inside the fastest quarter, and the 2nd quickest of the 6 Wiesmanns here. Its 121.1 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 9 of 10 published acceleration figures for this car.
| Specification | Wiesmann GT MF4-S |
|---|---|
| Year | 2010 |
| Power | 414 bhp |
| Kerb mass | 1,310 kg |
| Power to weight | 316 bhp/t |
| Drivetrain | Rear drive |
| Gears | 6 |
| Engine | Naturally aspirated |
| Top speed | 300 km/h |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Aston Martin Vanquish | 2014 | 3.65 s | 11.90 s | 120.8 mph | 569 bhp |
| TVR Cerbera 4.2 | 1996 | 3.61 s | 12.02 s | 119.0 mph | 355 bhp |
| Dodge Viper SRT-10 | 2005 | 3.68 s | 11.98 s | 120.4 mph | 499 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-09-01. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.