← My Auto Racer All cars Porsche 0-60 Comparisons
The Porsche 718 Cayman reaches 60 mph in 4.18 s and covers a standing quarter mile in 12.81 s, tripping the lights at 108.9 mph. It clears the first 60 ft in 1.99 s and the eighth mile in 8.25 s, reaching 100 mph in 10.69 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Porsche 718 Cayman |
|---|---|
| 0–60 mph | 4.18 s |
| 0–100 mph | 10.69 s |
| 60 ft | 1.99 s |
| 1/8 mile | 8.25 s |
| 1/4 mile | 12.81 s |
| Trap speed | 108.9 mph |
The 2016 Porsche 718 Cayman is a rear-drive turbocharged coupe of 1,437 kg with 296 bhp, which works out at 206 bhp per tonne. Rear drive and 206 bhp per tonne make the launch the hard part of the run: 60 ft takes 1.99 s. Against the 2,929 cars in the set it is the 905th quickest to 60 mph, and the 143rd quickest of the 279 Porsches here. It leaves better than it pulls: 108.9 mph at the lights is only the 1,089th highest here, so its 0-60 flatters what it does further out. The simulation is trimmed to 9 of 10 published acceleration figures for this car.
| Specification | Porsche 718 Cayman |
|---|---|
| Year | 2016 |
| Power | 296 bhp |
| Kerb mass | 1,437 kg |
| Power to weight | 206 bhp/t |
| Drivetrain | Rear drive |
| Gears | 6 |
| Engine | Turbocharged |
| Top speed | 275 km/h |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Lexus RC F | 2014 | 4.20 s | 12.76 s | 112.8 mph | 471 bhp |
| Aston Martin V8 Vantage Mk I 426 PS | 2008 | 4.24 s | 12.72 s | 114.0 mph | 420 bhp |
| Audi RS Q3 Mk I 340 PS | 2015 | 4.19 s | 12.76 s | 106.6 mph | 335 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-09-01. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.