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Porsche 911 GT3 RS (991.2) 4.0 520

The Porsche 911 GT3 RS (991.2) 4.0 520 reaches 60 mph in 2.81 s (100 km/h in 2.96 s) and covers a standing quarter mile in 11.01 s, tripping the lights at 124.7 mph. It clears the first 60 ft in 1.63 s and the eighth mile in 7.04 s, reaching 100 mph in 7.05 s.

Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.

Porsche 911 GT3 RS (991.2) 4.0 520 Porsche 911 GT3 Manthey Performance Kit 992

Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.

Down the strip

Standing start Porsche 911 GT3 RS (991.2) 4.0 520
0–60 mph2.81 s
0–100 km/h2.96 s
0–100 mph7.05 s
60 ft1.63 s
1/8 mile7.04 s
1/4 mile11.01 s
Trap speed124.7 mph

About the 911 GT3 RS (991.2) 4.0 520

The 2018 Porsche 911 GT3 RS (991.2) 4.0 520 is a rear-drive turbocharged car of 1,505 kg with 514 bhp, which works out at 341 bhp per tonne. Rear drive and 341 bhp per tonne make the launch the hard part of the run: 60 ft takes 1.63 s. Against the 14,946 cars in the set it is the 199th quickest to 60 mph, inside the fastest five per cent, and the 26th quickest of the 334 Porsches here. Its 124.7 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 2 of 2 published acceleration figures for this car.

On paper

Specification Porsche 911 GT3 RS (991.2) 4.0 520
Year2018
Power514 hp (383 kW)
Kerb mass1,505 kg
Power to weight341 bhp/t
DrivetrainRear drive
Gears7
EngineTurbocharged
Top speed194 mph (312 km/h), quoted

Similar cars

CarYear 0–601/4 mileTrapPower
Porsche 911 GT3 Manthey Performance Kit 99220222.84 s10.97 s126.2 mph503 bhp
Nissan GT-R Nismo (R35)20202.82 s10.98 s126.6 mph591 bhp
Nissan GT-R R35 570PS20172.83 s11.00 s125.2 mph562 bhp

Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.

Where these times sit

0-60 under 3 seconds271 cars0-100 km/h under 3 seconds213 carsQuarter mile under 12 seconds780 cars0-100 under 9 seconds871 carsTraps over 120 mph651 carsSlower in the wetevery car, re-runThe cost of altitudeevery car, re-runThe cost of a passengerevery car, re-run
Porsche 0-60 timesevery modelFastest supercars629 carsFastest cars of the 2010s4,541 cars
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Questions

What is the Porsche 911 GT3 RS (991.2) 4.0 520 0-60 time?
The Porsche 911 GT3 RS (991.2) 4.0 520 reaches 60 mph in 2.81 s, simulated on dry asphalt at 20 °C with a 1 ft rollout. That makes it the 199th quickest of the 14,946 cars in the set.
What is the Porsche 911 GT3 RS (991.2) 4.0 520 quarter mile time?
11.01 s at 124.7 mph. It reaches the eighth mile in 7.04 s and clears the first 60 ft in 1.63 s. These are theoretical times from a physics simulation, not measured runs.
How much power does the Porsche 911 GT3 RS (991.2) 4.0 520 have?
514 bhp and 1,505 kg, which is 341 bhp per tonne. It is rear-drive, turbocharged, with 7 gears and a quoted top speed of 312 km/h. These are theoretical times from a physics simulation, not measured runs.
What cars are comparable to the Porsche 911 GT3 RS (991.2) 4.0 520?
Closest here on pace: Porsche 911 GT3 Manthey Performance Kit 992 (2.84 s), Nissan GT-R Nismo (R35) (2.82 s), Nissan GT-R R35 570PS (2.83 s). Each one can be raced against the Porsche 911 GT3 RS (991.2) 4.0 520 in the panel at the top of this page. These are theoretical times from a physics simulation, not measured runs.
Are these real measured times?
No. Every figure on this page is produced by a physics simulation, not by a stopwatch at a drag strip. The Porsche 911 GT3 RS (991.2) 4.0 520 is modelled from its published kerb mass, rated power, drivetrain and gearing, then trimmed until it reproduces 2 of its 2 published acceleration figures. Conditions are the same for every car in the set: dry asphalt, 20 °C, sea level, 1 ft rollout.

Figures regenerated 2026-10-12. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.