← My Auto Racer All cars Spyker 0-60 Comparisons
The Spyker C8 Laviolette reaches 60 mph in 3.74 s and covers a standing quarter mile in 12.12 s, tripping the lights at 117.6 mph. It clears the first 60 ft in 1.94 s and the eighth mile in 7.85 s, reaching 100 mph in 9.08 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Spyker C8 Laviolette |
|---|---|
| 0–60 mph | 3.74 s |
| 0–100 mph | 9.08 s |
| 60 ft | 1.94 s |
| 1/8 mile | 7.85 s |
| 1/4 mile | 12.12 s |
| Trap speed | 117.6 mph |
The 2006 Spyker C8 Laviolette is a rear-drive naturally aspirated supercar of 1,068 kg with 444 bhp, which works out at 416 bhp per tonne. Rear drive and 416 bhp per tonne make the launch the hard part of the run: 60 ft takes 1.94 s. Against the 2,929 cars in the set it is the 645th quickest to 60 mph, inside the fastest quarter, and the quickest of the 2 Spykers here. Its 117.6 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 5 of 5 published acceleration figures for this car.
| Specification | Spyker C8 Laviolette |
|---|---|
| Year | 2006 |
| Power | 444 bhp |
| Kerb mass | 1,068 kg |
| Power to weight | 416 bhp/t |
| Drivetrain | Rear drive |
| Gears | 6 |
| Engine | Naturally aspirated |
| Top speed | 308 km/h |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Dodge Viper SRT-10 612 PS | 2008 | 3.70 s | 11.76 s | 124.4 mph | 603 bhp |
| Marcos TSO GT2 | 2006 | 3.63 s | 11.79 s | 120.8 mph | 468 bhp |
| AC Cobra 427 | 1966 | 3.86 s | 12.22 s | 113.4 mph | 410 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-09-01. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.