← My Auto Racer All cars Genesis 0-60 Comparisons
The Genesis G70 3.3T GDi reaches 60 mph in 4.45 s and covers a standing quarter mile in 13.06 s, tripping the lights at 106.8 mph. It clears the first 60 ft in 2.05 s and the eighth mile in 8.42 s, reaching 100 mph in 11.32 s.
Simulated, not measured — computed from published kerb mass, rated power, gearing and drivetrain, then fitted to this car’s own published acceleration figures. Dry asphalt, 20 °C, sea level, 1 ft rollout.
Pick who it runs against, then watch it happen — and change the surface, the weather or the distance and run it again.
| Standing start | Genesis G70 3.3T GDi |
|---|---|
| 0–60 mph | 4.45 s |
| 0–100 mph | 11.32 s |
| 60 ft | 2.05 s |
| 1/8 mile | 8.42 s |
| 1/4 mile | 13.06 s |
| Trap speed | 106.8 mph |
The 2018 Genesis G70 3.3T GDi is a rear-drive turbocharged car of 1,705 kg with 365 bhp, which works out at 214 bhp per tonne. Rear drive and 214 bhp per tonne make the launch the hard part of the run: 60 ft takes 2.05 s. Against the 2,929 cars in the set it is the 1,072nd quickest to 60 mph, and the quickest of the 2 Genesiss here. Its 106.8 mph trap speed sits about where its 0-60 puts it, so it launches and pulls in roughly equal measure. The simulation is trimmed to 5 of 5 published acceleration figures for this car.
| Specification | Genesis G70 3.3T GDi |
|---|---|
| Year | 2018 |
| Power | 365 bhp |
| Kerb mass | 1,705 kg |
| Power to weight | 214 bhp/t |
| Drivetrain | Rear drive |
| Gears | 7 |
| Engine | Turbocharged |
| Top speed | 269 km/h |
| Car | Year | 0–60 | 1/4 mile | Trap | Power |
|---|---|---|---|---|---|
| Honda NSX facelift | 2004 | 4.47 s | 13.12 s | 109.1 mph | 286 bhp |
| Volvo V60 Polestar Mk I facelift 367 PS | 2016 | 4.53 s | 13.13 s | 104.2 mph | 362 bhp |
| Subaru Impreza WRX STI Type 320 Mk II | 2002 | 4.56 s | 13.01 s | 104.7 mph | 315 bhp |
Picked for a fair race, not just a matching 0-60: pace, power-to-weight and body shape all count, and at most one is from the same maker.
Figures regenerated 2026-09-01. Every number on this page is computed by the simulator at build time, so the page and the app can never disagree.